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...but I made it at last!
Latest sundae ▲
It has a unique visualizer and a wallpaper, but I can't upload them as submissions here due to the Minecraft game footage. Even though it's my own creation there, I'm not sure if a footage from a game is prohibited. Better safe than sorry.
And if I'm lucky enough to get through the NGADM'17 Auditions, expect more sundaes from me. ;)
A short message: I (eventually) finish a new sundae! Here's the proof.
I'm not releasing this yet because I'm currently working on the unique visualizer. The graduation project pushed me too far from my comfort zone back then, and I spent my leisure time to rest instead. I'm a bit less busy now.
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A few hours left! Hurry up before the e-mail I got from NG become meaningless!
Apart from my birthday, I got a new laptop now. My old one's GPU was broken and was replaced. I passed it to my sister. The main cause of buying a new laptop is I was going to the Thailand Game Jam site. It was my first time. Had only 2 hours of sleep each day. Here's the game page. I did the coding on player controller, camera, and definitely, the audio. My team made the wrong decision trying to make a LAN multiplayer game. :P
Happy new year everyone! Hope you guys have a better year than that scumbag 2016! :D
Unfortunately, I might not deliver a new sundae in time because of my recent trip and I just arrived at home last night. Anyway, here's my greeting card! This was on December 30th at Phu Chi Fa (ภูชี้ฟ้า), Chiang Rai Province, Thailand.
The next release is coming with an update on the visualizer too. Some new animations on the end screen. ;)
Making a new sundae after not posting anything new for a couple of months straight.
Here's a random intro.
At this moment, I still have a major problem with my AMD graphic driver. It installed its update in that freaking system32 folder. One of these two happens if I try opening any program with heavy graphics: the screen flickers randomly, or the whole system goes blank. In the latter case, the audio still plays a bit longer before it goes silent. For example, if that occurs when I listen to a music playlist. The current track continues playing, ends, and doesn't play the next track. I can't check if the computer is frozen because of the black screen.
The Decay project is paused since August because of the problems mentioned above. Anyway, I installed Photoshop and After Effects on a temporary OS so there's no problem rendering the visualizer and wallpaper.
New year, new OS, I guess.
Disclaimer : Before you ask, doing system restore doesn't remove anything inside system32. The only way is to reinstall Windows.
Oh, and I'm currently broke. Can't afford a better PC yet. :/
We went inactive for a couple of months, but as soon as we saw a local news yesterday, we made a voxel character resembles our founder in his university outfit standing for our beloved king.
He was a good leader. Despite not taking many actions in politics, he started thousands of projects during his lifetime to help Thai people especially in agriculture, one of Thailand's main industries.
Now it is time for him to rest. We thank him for everything he did. If you are in Cambridge, MA and interested, Mt. Auburn Hospital is his place of birth. Also, there is King Bhumibol Adulyadej Square just half a mile away to the east.
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The title doesn't relate to any of Madness parodies. It's pure "madness"!
I don't even know if being a finalist of this year's NGUAC is a good or a bad news for me. My schedule gets a lot tighter than what I expected when combined with my senior project, seminar, and the Decay project. This is my objectives on my senior year right now.
- Make a prototype of the project
- Finish the abstract of the project's paper
- Find a seminar topic and talk to the professor
All must be done within the first week of September. And more importantly, I'm so close to having the first-class honors for my degree. Only 0.02 more on the GPA and I'll get it. So, I might focus on studying more for this year. Anyway, I'll try my best to spare time for Decay. I have to pause it atm, unfortunately. It looks like many people here are getting so busy this year, though.
For people who missed all about Decay, click this. Lastly, if you're in Thailand and see a tall guy with a hairy mongolian spot on his left wrist, that's me! I'm pretty sure no one else has it. This naturally keeps me from being a criminal. :P
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And again, since I've learned enough Blender, I used its particle system for this wallpaper. :P
I'm still in the NGAUC and still taking a break from 'Decay'. Once I'm out, I'm going to code the tools & weapons in the game. The previous prototype shows all physical abilities Lucas can do. Currently having no unique idea on enemies, though. (Aside from those platformer classics like death spike, turret, and the weight-from-above thingy, of course!)
I'll release the next prototype somewhere in August, but don't expect it to be on time. Due to the upcoming senior game project, (another one) I'm not sure of anything right now. I need to look at how my life is going to be. :/
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Well, I've made it to the knock-out round of Newgrounds Audio Underdogs Contest. (NGAUC) And the deadline is on 27th. The next sundae will be released very soon! But in return, I gotta slow down the game development as long as I'm still in the contest. Anyway, I have some parts of ongoing soundtracks for 'Decay'.
The slower tempo on some parts didn't come from automating the BPM in FL like what I've done on 'Got home'.
Instead, it's purely note positions in the piano roll. Look at how the pattern is longer than expected.
(A screenshot from 'Track 1')
That's all of them for now. I will just keep adding more parts if something pops in my head. I won't rush it. And before you ask, I intended to make all the soundtracks piano pieces. :P
HERE (web / standalone)
Sorry for the long delay. I admit that I've bought a game at the terribly wrong time. XD
No more words, just play it! If you have anything to say, comment on this post.
Added "Sprint", "Long jump", and "Slide". Use them by jumping or crouching during sprinting. All the controls are explained in-game.
About the music, I'm making a new one right now. I took a break by coding instead, and that gave me a headache. :P
Actually, I'm also doing music for "Decay" too. That's why there are less new sundaes.
See you on 16th!
Edit : I'm sorry but I forgot that I'm having a Unity workshop on Monday! I'll publish a new sundae after that.
It's this one. Pretty much my only chance to meet Unity developers if you ask me. https://unity3d.com/events/unity-roadshow-thailand-bangkok