It's about time...
ㅤㅤDisclaimer : I know there are a lot of errors in the video and this wall of text. Please don't try to correct it. XD
ㅤㅤI'm proudly present to you a sidescroller project titled "Decay". The game is more like a puzzle, but there will be some action-packed levels in it. Currently, I'm focusing on completing the whole game mechanic first. The game will be made of voxel graphics.
ㅤㅤThere exists the story of the game, though. Our protagonist is Lucas, 41. He is a mechanical engineer who is facing a strange earthquake which causes everything float into the sky. Lucas is on the way to rescue his 16-year-old daughter, Leila. A month before that, Lucas and her mom went on a date. They had a severe car crash on the way back home. Leila hated him since then for being the cause of her mom's death. She had many arguments with Lucas. The last one makes Leila leave the house for an apartment room and locked herself in there. The earthquake happens on the third day after isolation. And unfortunately, her room is on the top floor!
ㅤㅤThis is the end of the story, for now.
The list of what I have done so far this month
ㅤㅤ• The cube GUI : Because normal buttons and texts are too mainstream! Just spin them to the side you want and click to confirm.
ㅤㅤ• Physics and base controls in the game : No need to explain. :P
ㅤㅤ• Gravity trigger (transparent blue box) : It changes the gravity of any object once touches the trigger.
ㅤㅤ• Perspective trigger (transparent yellow box) : Press shift button to shift the view and controls to another angle. This also changes gravity. Unlike gravity trigger, it only affects the player.
ㅤㅤ• Wall jump : It exists, yes, but you can't jump on one side of the wall repeatedly to climb up because it's impossible in real life. :D
I'm making more features for this game, definitely!