Recent Audio Reviews

Safehouse Safehouse

Rated 5 / 5 stars

There was 'Orbital Decay', and now this?

Darker DnBs (no matter the genres) are my favorite. I wish the portal had more stuff like this. My only complaint is I think the drums could have some more patterns, despite the fact that this is not breakcore. Anyway, the wobbles from neurobass are enough at this point.

Who needs dubstep when you have many good ol' dirty genres already. Personally, this kind of music makes me feel a lot more badass when playing a video game. And I definitely agree with PolarTrance here, can I have it? :O

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Demon-Wolf responds:

Trust me, it only gets darker. Thank you for reviewing.

Journey Journey

Rated 3.5 / 5 stars

Hmmm...I agree that it's repetitive. It might be because of not having enough melodies put into it combined with its length. Variety of sounds and compositions is a key to making a slower piece. One of my ways to keep music from being too repetitive (especially when I run out of ideas lol) is randomly changing some notes within arpeggios. I can't explain it clearly by text, but it's something like this. Not a spam, though, I assure you.

You can reuse what you did with the decay of the sine synth in the beginning too. Other than that, try adding more instruments. In this case, adding a pad could do the work. About the mastering, I'll pass because I'm listening through a pair of cheap in-ears right now. (Have monitor headphones but my place is too hot even in the morning. :S) Anyway, I feel like the kick can be louder. And I think you've used side chaining on the beckground synth in 1:37, right? It's actually not a problem, but if you want more presence of the kick without interfering others', compression only in the lows to lower-mids might do. ;)

If anything is wrong in this review. Just correct it. I know I'm not perfect. :P
Keep making more, mate. Practice makes perfect!

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PixelEaterMusic responds:

Thanks for the review! I actually wanted the kick to be less present in this song, and when I used the compression it sounded interesting so I kept it. If you wouldn't mind, I'd like to hear your thoughts on the mixing too, whenever you get the chance, I (mostly) know what I'm doing with sound design and music theory, but I just recently heard about mixing and I gave it a shot, if you could tell me some weak points or strong points in my mix I would be ecstatic!

One night away One night away

Rated 4 / 5 stars

So much better than what I've reviewed last time if you remember me. :)

I might be biased because I love the intro and the part at 2:45 a lot. XD
Before going into others. Let me explain why I love it.
• Good use of velocity of each notes. It really makes the piece more dynamic. Keep this in mind every single time you do something with piano!
• The instruments are not too loud and suit the atmosphere very well.
• I love it!
• etc.

The progressions are great and I like it. However, I think the sound design doesn't go with the mood. That synth doesn't work well when it takes the lead. You can keep that synth in the background like in my favorite parts and let the piano takes all the front. And more importantly, don't push all the velocities to the max. You may raise the volume a bit (as I don't find the piano after the chorus relaxing as it should be), but since the velocity is not equal volume, don't push it to 100%. Doing this is even worse when combined with heavy use of reverb effects.

I'm not an expert on this, but the melodies could have some more works, too. For example, the arpeggio on the piano can be used in the chorus instead of straight chord hits, or used 'em both!

The best choice to go on this piece will be liquid DnB imo because of its BPM. Ambient is usually very slow or doesn't contain any percussion at all. So, rule No.1 of DnB, make the drums stand out, but not in-your-face. Instruments in this piece obstruct them and make them too soft, especially in lower mids to bass. give the volume on those to your drums. Not the hihats, though.

That's all of it. I might be missing something, but this was all I can think of and write. If there's anything wrong with this review, correct it as you like. I know I'm not good at criticizing things, but don't judge my grammer plz. :P

BlastBeats responds:

Luckiest R4R review ever! And yes I remember you too!

The part you liked the most, is the part I started this project off with! Hence it's the part I listened to the most, and tweaked the most. I'm really glad you liked that.

Your ears are good. My velocities were 100%. Like... how did you hear that? It's a good point. I'll take it into account (because I can't live without my piano). I made that supersaw lead to get force some call and response in this one. I don't really know what to do with it. It reminded me of the Lost Cosmonaut series, where I made the majority of my music for. Biased by nostalgia? I dunno...

An arp in the chorus. That seems like an awesome idea. I have some time before the deadline of the NGAUC. If I get it working, why not? I'm learning music theory, so I intend to improve my melodies too.

Good point, I shall change the genre name. Last time I made DnB, my drums were too loud, so I didn't want to do that this time. Now they're too soft. Mixing is tedious!

There is nothing wrong with this review at all! I cannot but appreciate it. It's in-depth and very helpful. Thanks a ton! And I will judge your grammar: No errors detected