00:00
00:00
Noisysundae
Sate Your Musical Appetite.
"Definition of me: A code laborer who cares about his true passion." — The Manager

Age 29

Bard, Nerd

College of Winterhold

Bangkok, Thailand

Joined on 1/12/14

Level:
10
Exp Points:
1,008 / 1,110
Exp Rank:
65,289
Vote Power:
5.22 votes
Audio Scouts
7
Rank:
Scout
Global Rank:
41,278
Blams:
31
Saves:
189
B/P Bonus:
4%
Whistle:
Bronze
Trophies:
7
Medals:
3
Supporter:
5y 10m 7d

NGAUC + How's 'Decay project' going

Posted by Noisysundae - July 21st, 2016



Latest sundae ▲


If you missed the last post, the 'Decay project' is a puzzle platformer I'm working on. And the first prototype was released here.

Well, I've made it to the knock-out round of Newgrounds Audio Underdogs Contest. (NGAUC) And the deadline is on 27th. The next sundae will be released very soon! But in return, I gotta slow down the game development as long as I'm still in the contest. Anyway, I have some parts of ongoing soundtracks for 'Decay'.

[Track 1] [Track 2] [Track 3]

The slower tempo on some parts didn't come from automating the BPM in FL like what I've done on 'Got home'.

4914553_146907447921_1.png

 

Instead, it's purely note positions in the piano roll. Look at how the pattern is longer than expected.

4914553_146907450462_2.png

(A screenshot from 'Track 1')


That's all of them for now. I will just keep adding more parts if something pops in my head. I won't rush it. And before you ask, I intended to make all the soundtracks piano pieces. :P


Comments

Comments ain't a thing here.